I am interested in the ubiquity of networks, as metaphors and material systems, in the post-1945 period. My research examines how contemporary American literature, film, television, and new media deploy different forms to render the complexities of global networks. I study what I call ?network aesthetics" by exploring narrative, visual, and algorithmic approaches to interconnection. From the terrorist networks of Stephen Gaghan's film Syriana to the emerging infectious disease ecologies of the computer game Killer Flu, from the webs of geopolitical power in Thomas Pynchon's novel Gravity's Rainbow to the social networks of David Simon?s television show The Wire, decentralized structures inspire numerous cultural hopes and anxieties.
More generally, I am fascinated by different media and the spaces
between them. My research and teaching interests extend to video game
studies, the culture of online synthetic worlds, science fiction,
electronic literature, the encyclopedic novel, graphic novels, and
American culture. In addition to my scholarly work, I am currently
working on a number of projects related to transmedia games. More info.